Conceptual+Model

General Definition
A conceptual model (also known as an abstract model) is a representation of a phenomena or theory that allows the user to understand the relationships between actions or concepts of what is actually happening. In essence, it is describing and simplifying the principle processes of what is happening.

Scientific Example
Sciences usually use conceptual models to explain what is physically happening in the world. For example, embyonic stem cell research is a long, complicated procedure. The following conceptual model allows the average person (i.e. not scientist) to grasp a basic understanding of what is happening. (For a larger image, click [|here].)

Interactive-Design Definition
When communicating with the audience, the designer will sometimes find it appropriate to use a conceptual model to represent a complex process simply, quickly and effectively. In doing so, the user has a A prime opportunity where conceptual models could be used, are in websites. In the book Handbook Of Human Factors In Web Design, by Robert W. Proctor, Kim-Phuong L. Vu, they explain how presenting a conceptual model to the user might all them to quickly understand the impact of their actions on the (virtual) environment they are visiting.

1. Understanding user task embedded within the environment Task: a task has its unique goal description and attributes. The goal of the task delineates the reason for the human’s interaction with the environment. 2. Modeling the user interaction with the web User: in order to complete a task, humans will utilize their knowledge of the task and how to use the tool while using cognitive resources such as perceptual, motor, and memory resources 2. Enhancing designers, and user’s abilities Tools: tools are a means of enhancing the human’s ability to interact with teh Web application and to enhance the designer’s ability to create Web applications

For example, this website explains the purpose of their software (PhotoShow) with a conceptual map. Note that the map does not provide a step by step guide on how to use the software; it is just outlining the major process. [|Link]

Information References Proctor, Robert and Kim-Phuong L. Vu. The Handbook of Human Factors in Web Interaction. Routledge; Mahwah, New Jersey, 2005. Dwells, Duncan. "Conceptual 'Logical' Physical Models.' Applied Information Science, 2003. http://www.aisintl.com/case/CDM-PDM.html. Manual of Synoptic Satellite. 'Conceptual Models - Definition.' http://www.zamg.ac.at/docu/Manual/SatManu/main.htm?/docu/Manual/SatManu/Basic/CM/CM.htm