scwynar


 * PROJECT 3 PROCESS**



















image source: thesartorialist.blogspot.com, facehunter.blogspot.com

(note: because of all the images I couldn't upload my process PDFs onto the Wiki so I had to do it this way)

**PROJECT 2 FINAL PROCESS DOCUMENT**

ABRIDGED VERSION!

Couldn't upload my giant process PDF to the wiki. Put it in Patrick's dropbox. Will try again later with smaller PDF's.

Project2- intitial rough process


 * PROJECT !**

Here are my five potential topics: Haute Couture, fashion as statements, logo, branding vs. Clothing as necessity, as function. Dichotomies - rich vs. poor, expensive vs. affordable, elite vs. regular. necessary vs. superfluous Success - training, hard work, focus, drive, Failure - injuries, unhealthy activities (ex.smoking), potential traps (eating disorders, injuries, social lives) psychological side of success/failure vs. the physical side of success/failure (consumer/producer and actor/director) Photogapher/subject, uses of photographs, roles of photographer Mass transit vs. car, bike, walking, speed, environmental issues the music industry - success vs. failure
 * Clothing (fashion)**
 * Figure skating (success vs. failure)**
 * Photographs**
 * Transportation**
 * Records**

Week 3: Decided on Clothing for concept map, examples coming soon

Added terms 'blog' and wiki  to glossary

Week 4 Process

RESEARCH**

Fashion - physical means of expressing ones persona - expression related to body image fashion industry- bad for - body image economics vs. creativity authenticity - knockoffs vs. the 'real thing' knockoffs = regular people harness creativity to make profit. influences' = appropriation of past trends' ie. copying' - acceptanle in this form fashion harnesses appropriateion in the form of influences. vs. knockoffs. revival of old styles activism - antifur model BMI - about 17


 * IMAGES**

Ed Burtynsky



Source: edburtynsky


 * PROCESS**





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Potential map with image behind.

__**FINAL ACTUAL MAP!**__